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referat, proiect, rezumat, caracterizare, lucrare de nota 10 despre:

Porturile placii SOUDBLASTER, lucrare de practica, Comenzi, registre, intreruperi

Achizitii de date cu ajutorul unei interfete SOUNDBLASTER

 

 

 

Autor: sani

 

Intoducere

 

In acest document este descris un program in C/C++ de achizitii de date cu ajutorul unei interfete SOUNDBLASTER, si prelucrarea semnalelor care permit:

  • calculul functiilor de autocorelatie

  • calculul functiilor de intercorelatie

 

Principiul functionarii

 

Programul foloseste o placa SOUNDLBLASTER pentru achizitionarea semnalelor, semnalul analogic (continuu) este convertat in semnal digital (discret), care este prelucrat de program care realizeaza functiile cerute.

Cerinte

Calculator >386

OS: DOS >6.20 (Win9x,Win XP,NT,2000)

Placa SOUNDBLASTER

Monitor VGA

Programul a fost testat pe un sistem cu OS: Win98, SVGA, placa de sunet C-Media Inc.8330 (compatibil SB16), pe acest sistem programul functioneaza stabil.

Descriere program

 

Programul principal 123.exe,utilizeaza biblioteca grafica egavga.bgi.Are ca argument 0,1,2:

  • 0 – doar osciloscop

  • 1 – osciloscop + fct. de autocorelatie

  • 2 – osciloscop +fct. de intercorelatie

 

In program sunt utilizate:

IRQ,DMA,VGAPAGEFLIP.etc

Programul foloseste o placa SOUNDBLASTER pentru achizitionarea semnalelor

Semnalul analogic este aplicat la intrarea de microfon a placii SOUNDBLASTER.

Semnalul analogic (continuu) este convertat in semnal digital (discret) de CAN din placa SOUNDBLASTER. Structura principial este reprezentat in Figura 1:

Programul foloseste acest convertor analog-digital pe 8 biti.(In cazul SB16 acest convertor este pe 16 biti dar se poate folosi si pe 8 biti)

Transferul de date se face prin DMA.

Pentru a functiona corect pentru placa SOUNDBLASTER trebuie sa fie setat urmatorii parametrii:

  • Adresa de baza 0x220

  • IRQ 5

  • DMA 1

Programul nu detecteaza automat setarile, daca placa SOUNDBLASTER are alte parametrii trebuie modificat fisierul sbaster.h,dma_mem.c

Programarea unitatii DSP (Digital Signal Processor) din placa SOUNDBLASTER,se face prin porturi.

Figura 1:


Porturile placii SOUDBLASTER

Tabel 1:

02x00h C/MS 1-6 - Data Port Write SB Only

02x00h FM Music - Left Status Port Read SBPro

02x00h FM Music - Left Register Port Write SBPro

02x01h C/MS 1-6 - Register Port Write SB Only 14392sux89pqm7t

02x01h FM Music - Left Data Register Write SBPro

02x02h C/MS7-12 - Data Port Write SB Only

02x02h FM Music - Right Status Port Read SBPro

02x02h FM Music - Right Register Port Write SBPro uq392s4189pqqm

02x03h C/MS7-12 - Register Port Write SB Only

02x03h FM Music - Right Data Register Write SBPro

02x04h Mixer - Register Port Write SBPro

02x05h Mixer - Data Register Read/Write SBPro

02x06h DSP - Reset Write SB

02x08h FM Music - Compatible Status Port Read SB

02x08h FM Music - Compatible Register Port Write SB

02x09h FM Music - Compatible Data Register Write SB

02x0Ah DSP - Read Data Read SB

02x0Ch DSP - Write Data or Command Write SB

02x0Ch DSP - Write Buffer Status Read SB

02x0Dh DSP - Timer Interrupt Clear Read SB16???

02x0Eh DSP - Data Available Status Read SB

02x0Eh DSP - IRQ Acknowledge, 8-bit Read SB

02x0Fh DSP - IRQ Acknowledge, 16-bit Read SB16

02x10h CD-ROM - Data Register Read SBPro

02x10h CD-ROM - Command Port Write SBPro

02x11h CD-ROM - Status Port Read SBPro

02x12h CD-ROM - Reset Write SBPro

02x13h CD-ROM - Enable Write SBPro

0388h AdLib - Status Port Read SB

0388h AdLib - Register Port Write SB

0389h AdLib - Data Register Write SB

038Ah Advanced AdLib - Status Port Read SB16

038Ah Advanced AdLib - Register Port Write SB16

038Bh Advanced AdLib - Data Register Write SB16

03x00h MPU-401 - Data Port Read/Write SB16???

03x01h MPU-401 - Status Port Read SB16???

03x01h MPU-401 - Command Port Write SB16???

0200h-0207h Joystick Varies SB

Comenzi DSP

Tabel 2:

003h ASP Status SB16ASP

004h DSP Status (Obsolete) SB2.0-Pro2

004h ASP ??? SB16ASP

005h ASP ??? SB16ASP

010h Direct DAC, 8-bit SB

014h DMA DAC, 8-bit SB

016h DMA DAC, 2-bit ADPCM SB

017h DMA DAC, 2-bit ADPCM Reference SB

01Ch Auto-Initialize DMA DAC, 8-bit SB2.0

01Fh Auto-Initialize DMA DAC, 2-bit ADPCM Reference SB2.0

020h Direct ADC, 8-bit SB

024h DMA ADC, 8-bit SB

028h Direct ADC, 8-bit (Burst) SB-Pro2

02Ch Auto-Initialize DMA ADC, 8-bit SB2.0

030h MIDI Read Poll SB

031h MIDI Read Interrupt SB

032h MIDI Read Timestamp Poll SB???

033h MIDI Read Timestamp Interrupt SB???

034h MIDI Read Poll + Write Poll (UART) SB2.0

035h MIDI Read Interrupt + Write Poll (UART) SB2.0???

037h MIDI Read Timestamp Interrupt + Write Poll (UART) SB2.0???

038h MIDI Write Poll SB

040h Set Time Constant SB

041h Set Sample Rate SB16

045h Continue Auto-Initialize DMA, 8-bit SB16

047h Continue Auto-Initialize DMA, 16-bit SB16

048h Set DMA Block Size SB2.0

074h DMA DAC, 4-bit ADPCM SB

075h DMA DAC, 4-bit ADPCM Reference SB

076h DMA DAC, 2.6-bit ADPCM SB

077h DMA DAC, 2.6-bit ADPCM Reference SB

07Dh Auto-Initialize DMA DAC, 4-bit ADPCM Reference SB2.0

07Fh Auto-Initialize DMA DAC, 2.6-bit ADPCM Reference SB2.0

080h Silence DAC SB

090h Auto-Initialize DMA DAC, 8-bit (High Speed) SB2.0-Pro2

098h Auto-Initialize DMA ADC, 8-bit (High Speed) SB2.0-Pro2

0A0h Disable Stereo Input Mode SBPro Only

0A8h Enable Stereo Input Mode SBPro Only

0Bxh/0Cxh Generic DAC/ADC DMA (16-bit, 8-bit) SB16

0D0h Halt DMA Operation, 8-bit SB

0D1h Enable Speaker SB

0D3h Disable Speaker SB

0D4h Continue DMA Operation, 8-bit SB

0D5h Halt DMA Operation, 16-bit SB16

0D6h Continue DMA Operation, 16-bit SB16

0D8h Speaker Status SB

0D9h Exit Auto-Initialize DMA Operation, 16-bit SB16

0DAh Exit Auto-Initialize DMA Operation, 8-bit SB2.0

0E0h DSP Identification SB2.0

0E1h DSP Version SB

0E3h DSP Copyright SBPro2???

0E4h Write Test Register SB2.0

0E8h Read Test Register SB2.0

0F0h Sine Generator SB

0F1h DSP Auxiliary Status (Obsolete) SB-Pro2

0F2h IRQ Request, 8-bit SB

0F3h IRQ Request, 16-bit SB16

0FBh DSP Status SB16

0FCh DSP Auxiliary Status SB16

0FDh DSP Command Status SB16

Programul foloseste urmatoarele registre:

02x06h DSP – Reset

02x0Ah DSP - Read Data

02x0Ch DSP - Write Data or Command

02x0Ch DSP - Write Buffer Status

02x0Dh DSP - Timer Interrupt Clear

02x0Eh DSP - Data Available Status

Comenzi DSP:

014h DMA DAC, 8-bit

024h DMA ADC, 8-bit

040h Set Time Constant

0D1h Enable Speaker

0D3h Disable Speaker

02x06h DSP - Reset

Descriere

Reseteaza DSPul, terminand toate operatiile anterioare.

Procedura

  1. Scrie 001h

  2. Asteapta 3.3us minimum

  3. Scrie 000h

  4. steapta 100us maximum pentru DSP Data Available(02x0Eh)

  5. Citire 0xAA de la DSP Read Data (02x0Ah)

02x0Ah DSP - Read Data

Descriere

Portul de intrare pentru citirea DSP octet.

 

Procedura

  1. Asteapta pana cand bitul 7=1 de la DSP Data Abailable Status(02x0Eh read)

  2. Citire octet de pe DSP Read Data port (02x0Ah read)

 

02x0Ch DSP - Write Data or Command

Descriere

Portul de iesire pentru comenzi DSP si pentru date.

 

Procedura

  1. Asteapta pana cand bitul 7=1 de la DSP Write Buffer Status (02x0Ch read)

  2. Scriere octet la DSP Write Data or Command port (02x0Ch write)

 

02x0Ch DSP - Write Buffer Status

Descriere

Indica daca DSPul poate sa primeste date prin DSP Write Data or Command port (02x0Ch write).


Procedura

  1. Asteapta pana cand bitul 7=1 de la DSP Write Buffer Status (02x0Ch read)

  2. Scriere octet la DSP Write Data or Command port (02x0Ch write)

 

02x0Eh DSP - Data Available Status

Descriere

Indica daca DSPul are date disponibile pe portul DSP Read Data port (02x0Ah read).

 

Procedura

  1. Asteapta pana cand bitul 7=1 de la DSP Data Abailable Status(02x0Eh read)

  2. Citire octet de pe DSP Read Data port (02x0Ah read)

 

Comenzi DSP

 

014h DMA DAC, 8-bit

COMMAND->LENGTHLOBYTE->LENGTHHIBYTE

Descriere

Initializeaza transfer DMA pe 8 biti.

Procedura

  1. Instalare procedura de intrerupere,actualizare masca pic.

  2. Setare constanta de timp,sau timpul de esantionare (Set Time Constant(040h))

  3. Comanda Enable Speaker (0D1h)

  4. Setare controlerul DMA (mode = 048h + channel)

  5. Comanda DMA DAC,8-bit (014h)

  6. Acknowledge IRQ PIC & SB

  7. Comanda Disable Speaker (0D3h)

LENGTH = SAMPLES - 1

 

040h Set Time Constant

COMMAND->TIMEBYTE

Descriere

Seteza rate de esantionare

Formula

TimeConstant = 256 - (1000000 / (SampleChannels * SampleRate))

0D1h Enable Speaker

COMMAND

Descriere

Activeaza iesirea

0D3h Disable Speaker

COMMAND

Descriere

Dezactiveaza iesirea

Functii legate de placa SOUNDBLASTER se gasesc in fisierul sblaster.c

#ifndef SBH

#include "sblaste.h"

#endif

unsigned char sbdmaon;

void interrupt(*oldintvector)(void);

void interrupt SB_Handler(void);

void interrupt SB_Handler(void){

sbdmaon=0;

inp(DSP_IRQAck8);

outp(INT_Controller,PIC_IRQAck);

}

void DSP_Write(unsigned char a){

while (inp(DSP_WriteBufferStatus) & 0x80); //bit7=0 ->ready;

outp(DSP_WriteDataOrCommand,a);

}

unsigned char DSP_Read(void){

long timeout=10000L;

//bit 7=1->ready

while( (!inp(DSP_DataAvailableStatus)&0x80) && (timeout--) );

return inp(DSP_ReadData);

}

unsigned char DSP_Reset(void){

unsigned char i=100;

outp(DSP_ResetPort,1);

outp(DSP_ResetPort,0);

while((DSP_Read()!=0xAA) && (i--) );

return i;

}

void SB_InstallHandler(void){

disable();

outp(PIC_Maskport, (inp(PIC_Maskport)|IRQ_Stop));

oldintvector = getvect(IRQ_Intvector);

setvect(IRQ_Intvector, SB_Handler);

outp(PIC_Maskport, (inp(PIC_Maskport)&IRQ_Start));

enable();

}

void SB_UninstallHandler(void){

disable();

outp(PIC_Maskport, (inp(PIC_Maskport)|IRQ_Stop));

setvect(IRQ_Intvector, oldintvector);

enable();

}

Controlerul DMA

Controlerul DMA este folosit pentru transfer de date intre echipamente de intrare/iesire (porturi I/O) si memorie, fara interventia procesorului. Este folosit in general de catre unitati de disk, hard diskuri, dar poate fi folosit pentru orice port I/O cat timp nu interfereaza cu alte unitati standard.

Setarea controlerului DMA pentru transfer DMA

  1. Activare masca canal

  2. Stergere byte pointer

  3. Configurare modul de transfer

  4. Scriere adresa de pagina

  5. Scriere adresa de deplasament (offset)

  6. Scriere lungime-1

  7. Deactivare masca canal

 

Adresa DMA este pe 20 biti, aceasta adresa este calculata in program.Registrul de adresa de pagina este setat cu o valoare pe 4 biti care reprezinta bitii 16-19 din adresa DMA de 20 biti.Memoria alocata transferului DMA trebuie sa incapa pe o pagina de 64Koctet. In program aceasta conditie este satisfacut alocand de doua ori mai multa memorie(in total max 64Koctet ), pentru transferul DMA, iar daca aceasta zoma de memorie nu incapa pe o pagina de 64Kocteti.Adresa de inceput este marit pina la inceputul paginii 2. Astfel zona de memorie sigur, incapa pe pagina aceasta.

Despre controlerul DMA

The original PC supports four 8-bit DMA channels, across a 20-bit address

space, using an Intel 8237A DMA controller chip. The AT supports seven

DMA channels by cascading a second 8237A DMA controller. The differences

between PC and AT DMA are covered at the end of this section.

Channel Usage in PC and XT

_______ ____________________________________

0 memory refresh (highest priority)

1 not used

2 diskette adapter

3 hard disk adapter (lowest priority)

Note: All PC-compatibles use DMA channel 0 for memory refresh. If

memory is not refreshed as set by the BIOS, data in RAM will

degrade within a few hundredths of a second. It is wise to avoid

monkeying with DMA port settings.

Port Description

____ ______________________________________________________________________

000H-007H DMA base address an offset registers

All are 16-bit registers: read/write the low byte, then the high byte

at the same I/O port. Base addresses are offsets from a DMA Page

(see below).

000H Write: DMA channel 0 base address (also sets current address)

Read: DMA channel 0 current address

001H Write: DMA channel 0 base address and word count

Read: DMA channel 0 current word count

002H Write: DMA channel 1 base address

Read: DMA channel 1 current address

003H Write: DMA channel 1 base address and word count

Read: DMA channel 1 current word count

004H Write: DMA channel 2 base address (diskette adapter)

Read: DMA channel 2 current address "

005H Write: DMA channel 2 base address and word count "

Read: DMA channel 2 current word count "

006H Write: DMA channel 3 base address (hard disk adapter)

Read: DMA channel 3 current address "

007H Write: DMA channel 3 base address and word count "

Read: DMA channel 3 current word count "

---- -----------------------------------------------------------------------

008H-00fH DMA control/status registers

008H Write: DMA command register

+7-6-5-4-3-2-1-0+

¦ ¦ ¦ ¦ ¦ ¦ ¦ ¦ ¦

+---------------+ bit

¦ ¦ ¦ ¦ ¦ ¦ ¦ +- 0: 1=enable memory-to-memory DMA (ch0-ch1)

¦ ¦ ¦ ¦ ¦ ¦ +--- 1: 1=enable Ch0 address hold

¦ ¦ ¦ ¦ ¦ +----- 2: 1=disable controller

¦ ¦ ¦ ¦ +------- 3: 1=select compressed timing mode

¦ ¦ ¦ +--------- 4: 1=enable rotating priority

¦ ¦ +----------- 5: 1=select extended write mode; 0=late write

¦ +------------- 6: 1=select DRQ sensing as active high; 0=low

+--------------- 7: 1=select DACK sensing as active high; 0=low

Read: DMA status register

+7-6-5-4-3-2-1-0+

¦ ¦ ¦ ¦ ¦ ¦ ¦ ¦ ¦

+---------------+ bit

+-----+ +------- 0-3: channel 0-3 has reached terminal count

+------------ 4-7: channel 0-3 has a request pending

009H Write: request register

+7-6-5-4-3-2-1-0+

¦ unused ¦ ¦ ¦

+---------------+ bit

¦ +--- 0-1: select channel (00=0; 01=1; 10=2; 11=3)

+----- 2: 1=set request bit for channel; 0=reset request

00aH Write: single mask bit register

+7-6-5-4-3-2-1-0+

¦ unused ¦ ¦ ¦

+---------------+ bit

¦ +--- 0-1: select channel (00=0; 01=1; 10=2; 11=3)

+----- 2: 1=set mask for channel; 0=clear mask (enable)

00bH Write: mode register

+7-6-5-4-3-2-1-0+

¦ ¦ ¦ ¦ ¦ ¦ ¦ ¦ ¦

+---------------+ bit

+-+ ¦ ¦ +-+ +--- 0-1: select channel (00=0; 01=1; 10=2; 11=3)

¦ ¦ ¦ +------ 2-3: xfer type: 00=verify (nop); 01=write; 10=read

¦ ¦ +--------- 4: 1=enable auto-initialization

¦ +----------- 5: 1=select addr increment; 0=address decrement

+-------------- 6-7: 00=demand mode; 01=single

10=block; 11=cascade

00cH Write: clear byte pointer flip-flop. Any write clears the flip-flop

so that the next write to any of the 16-bit registers is

decoded as the low byte. The next is the high byte, then next

is low, etc.

00dH Write: master clear. Any OUT clears the ctrlr (must be re-init'd)

Read: temporary reg. Last byte in memory-to-memory xfer (not used)

00eH Write: Clear mask registers. Any OUT enables all 4 channels.

00fH Write: master clear. Clear or mask any or all of the channels.

+7-6-5-4-3-2-1-0+

¦ ¦ ¦ ¦ ¦ ¦

+---------------+ bit

¦ ¦ ¦ +- 0: 1=mask channel 0; 0=enable

¦ ¦ +--- 1: 1=mask channel 1;

¦ +----- 2: 1=mask channel 2;

+------- 3: 1=mask channel 3;

Read: temporary reg. Last byte in memory-to-memory xfer (not used)

081H-08fH DMA page registers.

To select a starting address for a DMA operation, do an OUT to the

page register (ports 81H-83H) for the selected channel then set the

base address (ports 00H-07H) for the channel. A page register is set

with a 4-bit value that represents bits 16-19 of the 20-bit DMA

address. Since the current address is a 16-bit value, it is not

possible to cross a 64K boundary (e.g., address 1000:0, 2000:0, etc.)

with a DMA operation.

081H Channel 2 page register (diskette DMA)

082H Channel 3 page register (hard disk DMA)

083H Channel 1 page register

____________________________________________________________________________

_¦AT DMA__

The DMA system on the AT is basically upwardly-compatible with PC and XT

DMA. In addition to the four 8-bit channels of the PC, the AT adds a

second 8237A-5 DMA controller which supports channels 4-7.

Channel Usage in AT

_______ ________________________________________________________________

0 spare -+

1 SDLC (Synchronous Data Link Control) ¦- 8-bit DMA channels

2 diskette adapter ¦

3 hard disk adapter -+

4 (controller 2) cascade for controller 1 -+

5 spare ¦- 16-bit DMA channels

6 spare ¦

7 spare -+

---- -----------------------------------------------------------------------

081H-08fH DMA page registers. On the AT, all 8 bits of the Page registers

are used. They become the high 8-bits of a 24-bit address space

(with the low 16-bits being set in a channel's base/current address

register). The page size is 128K (64K words) so DMA transfers must not

cross a 128K boundary (e.g., address 2000:0, 4000:0, 6000:0, etc.)

081H Channel 2 page register (diskette DMA) (address bits 16-23)

082H Channel 3 page register (hard disk DMA) (address bits 16-23)

083H Channel 1 page register (address bits 16-23)

087H Channel 0 page register (address bits 16-23)

089H Channel 6 page register (address bits 17-23)

08bH Channel 5 page register (address bits 17-23)

08aH Channel 7 page register (address bits 17-23)

08fH refresh

---- -----------------------------------------------------------------------

0c0H-0dfH AT DMA controller registers for 16-bit DMA I/O. Channels 0-3 work

with 8-bit I/O as in the PC. Additional channels 4-7 support 16-bit

device-to-memory and memory-to-device transfers. Transfers for these

channels always start on a word boundary and all addresses and counts

are for 16-bit words (e.g., a base address of 123H actually refers to

offset 246H from the page for that channel).

0c0H Channel 4 base and current address (bits 1-16; bit 0 assumed 0)

0c2H Channel 4 current word count

0c4H Channel 5 base and current address (bits 1-16)

0c6H Channel 5 current word count

0c8H Channel 6 base and current address (bits 1-16)

0caH Channel 6 current word count

0ccH Channel 7 base and current address (bits 1-16)

0ceH Channel 7 current word count

---- -----------------------------------------------------------------------

0d0H-0dfH AT DMA control/status registers

0d0H Write: command register

Read: status register

0d2H Write request register

0d4H Write single mask register bit

0d6H Write Mode register

0d8H Clear byte pointer flip-flop

0daH Write: master clear

Read: temporary register

0dcH Clear mask register

0deH Write all mask register bits

---- -----------------------------------------------------------------------

Functii legate de controlerul DMA se gasesc in fisierul dma_mem.c.

//all functions for 8 bit dma

#define getlinearaddr(p) ((unsigned long)FP_SEG(p)*16 + (unsigned long)FP_OFF(p))

int DMA_AllocMem(unsigned long size){

unsigned long ap;

dmabuffer=farmalloc(2*size);

if(dmabuffer==NULL)return 0;

dmaptr = (unsigned char far *)dmabuffer;

if( (( getlinearaddr(dmaptr) % 65536L) + size )> 65536L)

{

//dma 64k block override

// dmaptr +=size;

buf_addr=getlinearaddr(dmaptr);

buf_addr+=0x0FFFFL;

buf_addr&=0xF0000L;

ap=(buf_addr>>16)&15;

dmaptr=MK_FP(((unsigned short)ap<<12)&0xF000,0);

printf("->Second DMA buf choosed<-");

}

else printf("->FIRST DMA buf choosed<-");

dmaptr1=dmaptr;

buf_addr = getlinearaddr(dmaptr);

buf_page = (unsigned char)((buf_addr >> 16)&0x000F);

buf_ofs = (unsigned int)((buf_addr) % 65536L);

printf("\nDMA buf size: %8.0f",(float)size);

printf("\nbuf_adr %8.0f",(float)buf_addr);

printf("\nbuf_page %8.0f",(float)buf_page);

printf("\nbuf_ofs %8.0f",(float)buf_ofs);

return 1;

}

void DMA_DAC8Start(void){

sbdmaon=1;

/* Program DMA controller */

outp(DMA_MaskPort, SB_DMA+4); //sn dma 0..3

outp(DMA_ClearFlipFlop, 0x00); // -lo -hi

outp(DMA_ModePort, DMA_WantedMode);

outp(DMA_BaseAddrPort, LO(buf_ofs));

outp(DMA_BaseAddrPort, HI(buf_ofs));

outp(DMA_CountPort, LO(DMA_Length-1));

outp(DMA_CountPort, HI(DMA_Length-1));

outp(DMA_PagePort, buf_page);

outp(DMA_MaskPort, SB_DMA);

//Program the SB

//set time constant

DSP_Write(DSPcm_SetTimeConstant);

DSP_Write(245);//165 //245 //210

//use 8 bit mono no aoutoinit

DSP_Write(DSPcm_DMADAC8);

DSP_Write(LO(DMA_Length-1));

DSP_Write(HI(DMA_Length-1));

//!! TRANSFER STARTS NOW !! --------------------------

}

void DMA_ADC8Start ( unsigned short len )

// len = number of bytes to record to unsigned char *aligned (<=65000)

{

len--;

sbdmaon=1;

// tc = time constant = 256L - (1000000UL/samples per second)

// inp(0x022E);

// DSP_Write(0x40);

// DSP_Write(245);

DSP_Write(DSPcm_SetTimeConstant);

DSP_Write(245);//165 //245 //210

outp(DMA_MaskPort, 5); //sn dma 0..3

outp(DMA_ClearFlipFlop, 0x00); // -lo -hi

outp(DMA_ModePort, 0x45);

outp(DMA_BaseAddrPort, LO(buf_ofs));

outp(DMA_BaseAddrPort, HI(buf_ofs));

outp(DMA_CountPort, LO(len));

outp(DMA_CountPort, HI(len));

outp(DMA_PagePort, buf_page);

outp(DMA_MaskPort, 1); //sn dma 0..3

DSP_Write(0x24);

DSP_Write(LO(len));

DSP_Write(HI(len));

}

void DMA_FreeMem(void){

farfree(dmabuffer);

}

Functiile de intercorelatie si de autocorelatie

(1)

Functia de autocorelatie

Functia de intercorelatie

In program sunt implementate functiile (2) si (4) pentru n>=0.


Functiile legate de analiza semnalelor ( functia de autocorelatie si intercorelatie ) se afla in fisierul analysis.c

void Autocorrelation(unsigned char *adat,

unsigned int nn,

int x,

int y,

char param){

unsigned char b;

unsigned char *ptr,*pxn,*pxn2;

unsigned char xk,xn;

double suma=0;

const per=2;

int maxim=0;

int vx=x,vy=y,vy_o=0;

int k,n;

if(param) {fliprectangle(x-1-1,y-127/per-1,x+nn+1,y+128/per+1);return;}

ptr=adat;

pxn=adat;

for(n=0;n<nn;n++)

{

//suma

pxn++;

pxn2=pxn;

ptr=adat;

vx++;

suma=0;

for(k=1;k<nn;k++){

xk=*ptr;

ptr++;

if(n+k<nn){

xn=*pxn2;

pxn2++;

}

else xn=127;

suma+=(xk-127)*(xn-127);

}//k

suma/=nn;

vy=(int)(suma/5);

if(vy>127/per)vy=127/per;

if(vy<-127/per)vy=-127/per;

if(vy>maxim)maxim=vy;

// putpixel(vx,y+vy,15);

setcolor(15);

line(vx,-vy+y,vx-1,-vy_o+y);

vy_o=vy;

}//n

}

void Intercorrelation(unsigned char *adat,

unsigned int nn,

int x,

int y,

char param){

unsigned char b;

unsigned char *ptr,*pxn,*pxn2;

unsigned char xk,xn;

double suma=0;

const per=2;

int maxim=0;

int vx=x,vy=y,vy_o=0;

int k,n;

double t=0;

double f=200;

double A=80;

double jel;

ptr=adat;

pxn=adat;

if(param) {fliprectangle(x-1-1,y-127/per-1,x+nn+1,y+128/per+1);return;}

for(n=0;n<nn;n++)

{

//suma

ptr=adat;

vx++;

suma=0;

for(k=1;k<nn;k++){

xk=*ptr;

ptr++;

if(n+k<nn){

//sinus 800hz 7ns 0 - nn

// t=((n+1)/nn)*(7/1000);

t=(dcount*((n+k)+0.1))/((nn+0.1)*1000);

jel=(A*sin(2*3.1416*f*t));

xn=(char)(jel)/per;

}

else xn=0;

suma+=(xk-127)*(xn);

}//k

suma/=nn;

vy=(int)(suma/50);

if(vy>127/per)vy=127/per;

if(vy<-127/per)vy=-127/per;

if(vy>maxim)maxim=vy;

setcolor(15);

line(vx,-vy+y,vx-1,-vy_o+y);

vy_o=vy;

}//n

}

Fisierele programului

123.c –program principal

sblaster.h

sblaster.c

mt.c

analysis.c

dma_mem.c

fileio.c

Nu toate fisierele si functiile sunt folosite de programul final din aceste fisiere. Unele functii au fost folosite in etapa scrierii, testarii programului.

Variabile din program

VGAFLIPPAGE – afisare folosind doua pagini VGA (se poate sa nu functioneze la unele placi VGA)

DRAFTMODE – afisare simplificata pentru imprimanta


Imagini din program

Len=14 Lungimea semnalului din grafic in milisecunde.In acest caz 14ms.

5 -Cadre afisate pe secunda (fps)


Bibliografie

[1] Cursuri

[2] Internet

[3] TechHelp